About.

CG Supervisor experienced in large-scale CG imagery for film visual effects.
Credits include Matrix, James Bond, Doctor Strange, Pacific Rim, Star Trek, and more.

Specialised in Houdini procedural content & automation, Python tools, Unreal Engine realtime VFX,
virtual production led-wall/VR/vcam, and large-scale show cg supervision.

Background in realtime computer graphics with Masters in games development,
and university credits in machine- and deep-learning.