Lighting and Environment Supervisor at Double Negative.
Experienced in creative and technical challenges involved with lighting, environments, and procedural workflow development for film.
Films include Pacific Rim: Uprising, Star Trek Beyond, Annihilation, and Life.
Master's degree, experienced with lighting in clarisse, arnold and most renderers, maya environments and procedural workflows with Houdini.
Completed with a strong technical background in Python, C++, GLSL, and ray tracing, to improve workflows and overseeing an efficient pipeline with other departments.