Lighting and Environment Supervisor at Double Negative.
Experienced in creative and technical challenges involved with lighting, environments, and procedural workflow development for film. 
Films include Pacific Rim: Uprising, Star Trek Beyond, Annihilation, and Life.

Master's degree, experienced with lighting in clarisse, arnold and most renderers, maya environments and procedural workflows with Houdini. 
Completed with a strong technical background in Python, C++, GLSL, and ray tracing, to improve workflows and overseeing an efficient pipeline with other departments.

 
 

skills /


Lighting
Lookdev
Rendering
Procedural Workflows
Tool Development
 

CLIENts /


Double Negative
Guerrilla Cambridge
Guerrilla Games
University of Hertfordshire (guest lecturer)
Digital Tutors (guest tutor)